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Amiga Format AFCD47 (Issue 131, Xmas 1999).iso
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anescgfx.readme
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Short: A/NES CGFX 1.0 preview 2 - NES emulator
Uploader: morgan.johansson@mbox301.swipnet.se (Morgan)
Type: misc/emu
A/NES CGFX 1.0 preview 2 (29/8-1999)
====================================
Notice that this is a VERY EARLY beta of A/NES CGFX. Everything is
not yet implemented and there may be bugs that may cause your computer
to behave strangely. You're using this preview on your own risk!
If you haven't used A/NES before, we recommend you to download
the complete A/NES archive(that comes with a complete .guide). You
can find this archive on the A/NES homepage located at:
http://www.emuclassics.com/anes/.
Requirements:
-------------
* CyberGraphX (v3 will probably do)
* A 256x240x8 screenmode (you must create this yourself for now!)
* ANESutility.library (place this in your LIBS: drawer)
Do ONLY attempt to run this on machines equipped with a graphicscard.
Also a 68040/25 will do pretty good for many games.
Technical information
---------------------
A/NES CGFX has been developed on a A1200T equipped with a 603e/200 & 040/25,
CGFX 4.1, BVision, 64Mb RAM.
A/NES CGFX pushes the limits of your graphicscard so be sure that you
have a good one! :)
What is implemented so far in the CGFX version?
-----------------------------------------------
* Perfect sprites (WITH priority!!)
* Partial scrolling (some ROMs work, others don't).
.. and the usual stuff that is also implemented in the "regular" version
of A/NES for ECS/AGA machines.
How to run:
-----------
First make sure you've copied the ANESutility.library to your LIBS: drawer.
And also be sure that you've created a 256x240x8 screenmode. When this has
been done, enter A/NES preferences and select this screenmode.
After you've done this, restart A/NES. (sorry for this but it will be fixed
in the future, you atleast don't have to restart Winslows :))
Notice that most mappers doesn't not yet work correctly with A/NES CGFX.
(However mapper-games with no CHR-ROM should work pretty good).
Contact:
--------
Don't hesitate to contact us.. We'd love some feedback about A/NES.
However, we're aware of bugs in the CGFX version so there is no need
to remind us about them. :)
Morgan Johansson (morgan.johansson@mbox301.swipnet.se)
Fredrik Schultz (fredrik.schultz@swipnet.se)
History
-------
preview 2 (29/8-1999)
* Major speedup!
* Some colourproblems fixed.
* Misc. bugfixes.
preview 1 (30/7-1999)
* First CGFX-preview released.